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Skyscraper simulator forum golden calf
Skyscraper simulator forum golden calf










The program comes with full source code, and uses the Crystal Space graphics engine and the wxWidgets windowing system. For a more in-depth explanation of the whole thing, watch my tutorial/demo videos that I'll post links to below. There's a demonstration building called "Simple", and also some buildings created by users of the program. The buildings that are available are my redesigned 141-story Triton Center (which is the most complete of the buildings I made a complete set of floorplans for it), the Glass Tower (from the Towering Inferno half of the exterior is theoretical and only part of the exterior has been made), and the Sears Tower (currently have about 80 elevators working).

Skyscraper simulator forum golden calf manual#

It simulates buildings in first-person 3D (including elevators, stairs, shaftwork, etc), and buildings are written in a scripting language I designed (it comes with a manual for the scripting language too). Skyscraper is an open-source 3D building simulator and uses my backend simulation engine called the Scalable Building Simulator. I'm also looking for help (mainly with C++ coding), since I've been the only person making it. « on: August 09, 2022, 04:16:10 pm » With the new version of Skyscrapersim that I am making, the program has changed greatly from the original.

skyscraper simulator forum golden calf skyscraper simulator forum golden calf skyscraper simulator forum golden calf

The original version of it (1.0) is from 2004, and I've been doing a complete rewrite since then - I released the first public version in January this year (4 1/2 years of development), and the 4th release will be out soon. Youre a constructer and you’ve specialized in the 'bringing up' of skyscrapers. I wanted to post about my simulator in here, since I think lots of people would find it really interesting.










Skyscraper simulator forum golden calf